Post by Morgan Pendragon on Nov 6, 2007 23:02:08 GMT -5
((This is for the people in History of Magic that don't know what to write their paper on. It will be Epic and Tragic and Exciting and Comedic!))
Two years after her arrival at FFU, Morgan Pendragon had successfully acclimated to the social situation in the environs thereof, and did find herself one day walking in the part of the school grounds commonly known as the Dueling Field. Morgan, for her part, was uncertain how exactly she had come to wander there, but, certainly it was under power of her own legs and feet, which proposition is proven by the fact the Morgan, though a witch, was human, and humans generally move from place to place under power of their legs and feet.
With this in mind, it may be difficult to comprehend that, in fact, Morgan had not set out for the Dueling Field in the first place. She was actually attempting to reach the Nymph Woods by virtue of a portal located at the bottom of the Shining Lake. She had no intention of ever setting foot on the Dueling Field as she abhored fighting for sport, but unarguably, it is the case that this is where she was strolling on this particular day. The explanation for this phenomenon are many and varied. For our part, we will make no effort to solve this mystery, but will only observe that one does not always reach the destination one sets out for, and that this was the case on this fateful day.
Realizing this, it now becomes our job to present for our reader the actions Ms. Pendragon was taking as she strolled the field, and to describe her with much detail, so that the reader may have the honor of having a distinct and clear vision of Ms. Pendragon in their mind.
We begin then, with Morgan's familiars, which are three in number, the first being an exquisite bird of prey. He was called Mondleid, the name being German for Moonsong, a play on the name of a dragon in a book which Morgan favored, but which was, in fact, not her absolute favorite book. This bird was exceedingly white, except for the pin feathers along the bottoms of his wings, and his eye markings, which were black. He rather looked as though he were a cross of an albatross and an eagle, which he was. He had the enormous wingspan of an albatross, which was not currently visible, as he was perched upon Morgan's shoulder at the moment, a vigilant expression upon his avian features.
Our attention is next drawn to a small wolf trotting beside Ms. Pendragon. This beast seemed to be entirely of the mundane variety, being only what is commonly known as an Iberian Wolf. She, for the beast was a female, had a reddish tint to her otherwise brown fur and her eyes are of the yellowish hue that is common to the genus Lupus. She was called Cazadora, which name means 'Huntress' in Spanish. She too was looking about as though she expected Morgan to be ambushed at any moment.
The third familiar was the most brightly colored, as his fur was a vivid red color and his eyes were a shade of blue that is usually described as cobalt. He was being carried by Ms. Pendragon, the way a younger girl might carry a favored toy of the doll or stuffed animal variety. That is to say, he was carried in the crook of her arm, or in other words, her elbow. He was known as Asher, after much deliberation by Ms. Pendragon, and was nearly called Morris, except that the name Asher, of Hebrew origin means Great Luck and Happiness.
Other than his unusual coloration, he was indistinguishable from any mundane rabbit, and when he felt the desire to assume more conventional hues (for he was a color changing rabbit), he was in no way decernable from the mundane variety, except by Ms. Pendragon, which whom he shared a bond by virtue of being her familiar. In fact all three of the creatures, bird, wolf, and rabbit, were irrevocably linked to the mind, and if the reader will permit, soul of Ms. Pendragon by this sort of bond.
On this day, the young witch, Ms. Pendragon, was attired in her usual style of Lolita dress. This manner of dress attempts to imitate, to some degree, the styles worn by children of the victorian era. That is to say, it is a style of many ruffles and ribbons, in which females are usually attired in skirts and dresses that fall about the knees. Young Morgan's dress was actually just a bit short, stopping aproximately three inches above her knee. It was of the same shade as her rabbit familiars eyes, with the details done in the red color of his fur.
As was her wont, she had donned knee-socks, that is, socks that came up to her knee when worn, of interesting hue and pattern. Today, the hues were the red and blue of her dress, and the pattern was one commonly referred to as a checkerboard pattern, as it is seen most commonly on the board of a game known as checkers. It could just as easily been known as a chessboard pattern, as the two games use identical boards in their gameplays, and indeed, the two games are often sold together with a common board, but we are not going to divert the reader's attention anymore at this point, for at last after that most thourough and detailed description, we are at last at the point to discuss Ms. Pendragon's actions upon the Dueling Field.
Such action is this: She was having a telepathic conversation with her familiars as she walked. Ah, now you begin to percieve both the nature of young Morgan's abilities as a witch, and the depth of her relationship with her familiars. She often conversed with them, when she was not in class, studying outside of class, doing homework, eating, sleeping, enjoying the company of her friends, or reading for her own pleasure. This may seem like she spent little time talking to them, but in fact, the opposite is true. She found them to be the most agreeable compainions and often conferred with them about various subjects, preferring to work out her personal problems with their help, rather than turn to one of her human friends.
It was such a problem they were discussing now, and it is here that I begin to have difficulty in relating Ms. Morgan's tale to such an honored reader as yourself. You see, the problem was of a deeply personal nature, and out of deference to Ms. Pendragon, I ought not repeat it to even such a discreet personality as yourself, but as a chronicler of Morgan's life, I find it hard to leave such details out. So, in a comprimise to myself, in order to both respect the privacy of Ms. Pendragon, and to fully inform the reader of the honest events of that day I will sum up the personal conversation between the witch and her familiars, and will then proceed to the part of the conversation in which she notices that she is in fact where she did not wish to be.
In short, Ms. Pendragon had become enamoured of a certain young man who attended her school. However, though he certainly cared for her as well, he was not romantically interested in pursuing her as he was in love with someone else, a friend of Morgan's. Ms. Pendragon aquitted herself admirably in that situation, and retained friendship with them both. This is not the problem she was discussing with her familiars, however, it is neccesary for this to be understood by the reader before we can have the honor of revealing the true problem on her mind.
The true problem being this: Morgan feared she had once again become smitten with a young man, and she was afraid that he might not be smitten with her. Also, she was concerned that she might still be 'hung up', as they say, on the first, and so, felt that it might not be fair to the second if she were. She was going to the Nymph Woods to counsel with a friend of hers, a mad dryad by the name of Ananda Glenn, who she trusted every bit as much as she trusted her animals. Now, knowing the nature of the problem, we come now to the discussion in which Ms. Pendragon learns she has made an error in her navigation. It was a follows:
Yes, Mondlied, what is it? the young witch intoned mentally, noticing her familiar's uneasiness.
It seems that we are not coming to our destination. noted the Eagletross
Is that so? inquired Asher.
Indeed, I nearly believe so, for we are most certainly not by the lake answerd Mondlied.
Ah! Yes, I do believe you have the right of it. agreed Cazadora.
Well, then, shall we turn around? asked young Morgan of her companions. This was decided against, as it was a pleasant day, and the environs were nice enough. The young lady then took out her wand, the magical device most commonly used by wizarding kind to preform spellwork, and magicked herself a comfortable chair, which she then sat upon, placing the rabbit, Asher upon her lap. Dora, as Cazadora was commonly referred to by her new companions curled up at her mistresses feet, still as vigilant as before. Mondlied took up a new perch on the back of the chair. In reality, the chair was not 'real', that is, as a skilled illusionist, Ms. Pendragon only crafted the illusion of a chair, and not the genuine article, which would have required a much greater effort on her part. As it was, this temporary illusion was only good for the length of time most commonly known as an hour. She seemed expectant, as though she knew that this day would be a fateful one.
Alas, it is here we must leave our young heroine for a moment, to allow other characters to come into the scene we have so diligently set, for no action can happen while only one character, young Ms. Morgan in this case, inhabits the scene. And so, the next part of the tale will introduce a new character, and establish his or her actions in this scene, that is, the Dueling Field. Until we meet again, dear reader, with more to say on the subject of Ms. Pendragon and her exploits.
Two years after her arrival at FFU, Morgan Pendragon had successfully acclimated to the social situation in the environs thereof, and did find herself one day walking in the part of the school grounds commonly known as the Dueling Field. Morgan, for her part, was uncertain how exactly she had come to wander there, but, certainly it was under power of her own legs and feet, which proposition is proven by the fact the Morgan, though a witch, was human, and humans generally move from place to place under power of their legs and feet.
With this in mind, it may be difficult to comprehend that, in fact, Morgan had not set out for the Dueling Field in the first place. She was actually attempting to reach the Nymph Woods by virtue of a portal located at the bottom of the Shining Lake. She had no intention of ever setting foot on the Dueling Field as she abhored fighting for sport, but unarguably, it is the case that this is where she was strolling on this particular day. The explanation for this phenomenon are many and varied. For our part, we will make no effort to solve this mystery, but will only observe that one does not always reach the destination one sets out for, and that this was the case on this fateful day.
Realizing this, it now becomes our job to present for our reader the actions Ms. Pendragon was taking as she strolled the field, and to describe her with much detail, so that the reader may have the honor of having a distinct and clear vision of Ms. Pendragon in their mind.
We begin then, with Morgan's familiars, which are three in number, the first being an exquisite bird of prey. He was called Mondleid, the name being German for Moonsong, a play on the name of a dragon in a book which Morgan favored, but which was, in fact, not her absolute favorite book. This bird was exceedingly white, except for the pin feathers along the bottoms of his wings, and his eye markings, which were black. He rather looked as though he were a cross of an albatross and an eagle, which he was. He had the enormous wingspan of an albatross, which was not currently visible, as he was perched upon Morgan's shoulder at the moment, a vigilant expression upon his avian features.
Our attention is next drawn to a small wolf trotting beside Ms. Pendragon. This beast seemed to be entirely of the mundane variety, being only what is commonly known as an Iberian Wolf. She, for the beast was a female, had a reddish tint to her otherwise brown fur and her eyes are of the yellowish hue that is common to the genus Lupus. She was called Cazadora, which name means 'Huntress' in Spanish. She too was looking about as though she expected Morgan to be ambushed at any moment.
The third familiar was the most brightly colored, as his fur was a vivid red color and his eyes were a shade of blue that is usually described as cobalt. He was being carried by Ms. Pendragon, the way a younger girl might carry a favored toy of the doll or stuffed animal variety. That is to say, he was carried in the crook of her arm, or in other words, her elbow. He was known as Asher, after much deliberation by Ms. Pendragon, and was nearly called Morris, except that the name Asher, of Hebrew origin means Great Luck and Happiness.
Other than his unusual coloration, he was indistinguishable from any mundane rabbit, and when he felt the desire to assume more conventional hues (for he was a color changing rabbit), he was in no way decernable from the mundane variety, except by Ms. Pendragon, which whom he shared a bond by virtue of being her familiar. In fact all three of the creatures, bird, wolf, and rabbit, were irrevocably linked to the mind, and if the reader will permit, soul of Ms. Pendragon by this sort of bond.
On this day, the young witch, Ms. Pendragon, was attired in her usual style of Lolita dress. This manner of dress attempts to imitate, to some degree, the styles worn by children of the victorian era. That is to say, it is a style of many ruffles and ribbons, in which females are usually attired in skirts and dresses that fall about the knees. Young Morgan's dress was actually just a bit short, stopping aproximately three inches above her knee. It was of the same shade as her rabbit familiars eyes, with the details done in the red color of his fur.
As was her wont, she had donned knee-socks, that is, socks that came up to her knee when worn, of interesting hue and pattern. Today, the hues were the red and blue of her dress, and the pattern was one commonly referred to as a checkerboard pattern, as it is seen most commonly on the board of a game known as checkers. It could just as easily been known as a chessboard pattern, as the two games use identical boards in their gameplays, and indeed, the two games are often sold together with a common board, but we are not going to divert the reader's attention anymore at this point, for at last after that most thourough and detailed description, we are at last at the point to discuss Ms. Pendragon's actions upon the Dueling Field.
Such action is this: She was having a telepathic conversation with her familiars as she walked. Ah, now you begin to percieve both the nature of young Morgan's abilities as a witch, and the depth of her relationship with her familiars. She often conversed with them, when she was not in class, studying outside of class, doing homework, eating, sleeping, enjoying the company of her friends, or reading for her own pleasure. This may seem like she spent little time talking to them, but in fact, the opposite is true. She found them to be the most agreeable compainions and often conferred with them about various subjects, preferring to work out her personal problems with their help, rather than turn to one of her human friends.
It was such a problem they were discussing now, and it is here that I begin to have difficulty in relating Ms. Morgan's tale to such an honored reader as yourself. You see, the problem was of a deeply personal nature, and out of deference to Ms. Pendragon, I ought not repeat it to even such a discreet personality as yourself, but as a chronicler of Morgan's life, I find it hard to leave such details out. So, in a comprimise to myself, in order to both respect the privacy of Ms. Pendragon, and to fully inform the reader of the honest events of that day I will sum up the personal conversation between the witch and her familiars, and will then proceed to the part of the conversation in which she notices that she is in fact where she did not wish to be.
In short, Ms. Pendragon had become enamoured of a certain young man who attended her school. However, though he certainly cared for her as well, he was not romantically interested in pursuing her as he was in love with someone else, a friend of Morgan's. Ms. Pendragon aquitted herself admirably in that situation, and retained friendship with them both. This is not the problem she was discussing with her familiars, however, it is neccesary for this to be understood by the reader before we can have the honor of revealing the true problem on her mind.
The true problem being this: Morgan feared she had once again become smitten with a young man, and she was afraid that he might not be smitten with her. Also, she was concerned that she might still be 'hung up', as they say, on the first, and so, felt that it might not be fair to the second if she were. She was going to the Nymph Woods to counsel with a friend of hers, a mad dryad by the name of Ananda Glenn, who she trusted every bit as much as she trusted her animals. Now, knowing the nature of the problem, we come now to the discussion in which Ms. Pendragon learns she has made an error in her navigation. It was a follows:
Yes, Mondlied, what is it? the young witch intoned mentally, noticing her familiar's uneasiness.
It seems that we are not coming to our destination. noted the Eagletross
Is that so? inquired Asher.
Indeed, I nearly believe so, for we are most certainly not by the lake answerd Mondlied.
Ah! Yes, I do believe you have the right of it. agreed Cazadora.
Well, then, shall we turn around? asked young Morgan of her companions. This was decided against, as it was a pleasant day, and the environs were nice enough. The young lady then took out her wand, the magical device most commonly used by wizarding kind to preform spellwork, and magicked herself a comfortable chair, which she then sat upon, placing the rabbit, Asher upon her lap. Dora, as Cazadora was commonly referred to by her new companions curled up at her mistresses feet, still as vigilant as before. Mondlied took up a new perch on the back of the chair. In reality, the chair was not 'real', that is, as a skilled illusionist, Ms. Pendragon only crafted the illusion of a chair, and not the genuine article, which would have required a much greater effort on her part. As it was, this temporary illusion was only good for the length of time most commonly known as an hour. She seemed expectant, as though she knew that this day would be a fateful one.
Alas, it is here we must leave our young heroine for a moment, to allow other characters to come into the scene we have so diligently set, for no action can happen while only one character, young Ms. Morgan in this case, inhabits the scene. And so, the next part of the tale will introduce a new character, and establish his or her actions in this scene, that is, the Dueling Field. Until we meet again, dear reader, with more to say on the subject of Ms. Pendragon and her exploits.